I'm Michael! 3D game art Instructor at KVCC. I love Maya, Substance Painter, Unreal/Unity and Zbrush.
I am looking for 3D Artist work.
I am Michigan based but willing to relocate.
Email: beyenemk@gmail.com
3D scans arrive with damaged or incomplete meshes. I used Blender’s
powerful sculpting, modeling and baking tools to repair, optimize and
Resolve meshes for various vendors.
• Developed brand new curriculum for the needs of today’s game industry for a brand
new program at Western Michigan University.
• Instructing students in 3D the tool AUTODESK MAYA, UNREAL and
SUBSTANCE PAINTER for modeling, texturing, and animation.
Responsible for creating slides, tutorials, and lessons for a weekly
Instructing 3D Game Art with Autodesk Maya, Substance Painter and Unreal Engine, and Adobe Suite courses at Kalamazoo Valley Community Colleg
Created 3D models of a variety of product lines for digital architectural visualization of commercial and office spaces.
Toy Camp and Design: Lead a week-long summer camp for young aspiring students to learn 3D software and print 3D objects.
From the KIA: "Participants will love this imagination boot camp where they will design their own toys and models in powerful 3D modeling software. Demonstrations by the instructor will feature subjects like figures and miniatures, building blocks and puzzles, vehicles and robots, game pieces, and trinkets and toys..."
3D and 2D artist at MSU own game development laboratory.
I have worked on Criminal Procedure as a prop artist and MSU's game Coursera project as a character and prop artist.